CS 4152 - Advanced Topics in Computer Game Architecture Spring. 3 credits.
Prerequisites: CS 3152 and one of the following: CS 3300 , CS 4620 , CS 4700 , CS 4758 , CS 5414 .
Staff.
Project-based follow-up course to CS 3152 . Students work in a multidisciplinary team to develop a game that incorporates innovative game technology. Advanced topics include 3D game development, mobile platforms, multiplayer gaming, and nontraditional input devices. There is a special emphasis on developing games that can be submitted to festivals and competitions.
This course is for students who are interested in the programming aspects of game development. Artists and designers should take INFO 4152 , which co-meets with this course.
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