DEA 2201 - Magnifying Small Spaces Studio (LAD-HE) (CU-SBY) Fall. 4 credits. Letter grades only.
Prerequisite: DEA 1101 and DEA 1150 with minimum grades of B-, or permission of instructor. Cost of materials: approximately $100. Enrollment limited to: DEA undergraduate majors.
L. Beaman.
We often observe, define and interact with the human body as a collection of discreet and varied selves: biological, kinesthetic, phenomenological, or physiological. This studio will focus on the constellation of ontologies that form our understanding of ourselves, and the corresponding impact these have on our perception, habitation, and construction of space. At the core of our work will be the question of whether engaging the body as a manifold of ontologies allow designers to better understand and construct our built environment. If so, then how might we build processes and methods that include a diverse set of human and nonhuman selves.
This semester will be directing this question towards the design of small-scale habitation for extreme environments. To successfully complete this course, you will be expected to: participate in class reviews, tutorials, presentations and discussions; to work effectively and productively, both individually and in groups; and to synthesize the information presented to complete assignments and presentations.
We will be working extensively with digital modes of observation and production. A working knowledge of Rhinoceros v.7 and Adobe Suite (Photoshop, Illustrator, InDesign) is required. A working knowledge of 3D printing and laser-cutting is preferred. You will be expected to work in both physical and digital materials and modes of exploration.
Anticipated cost of materials for this studio will be $100 per person. You will also be asked to purchase Rhino v.7 ($95) if you have not already.
Course Website: http://alterioroffice.org/ss2021
Outcome 1: Collect, analyze and report complex information and its significance in a clear and concise manner (write, speak, and use visual communication effectively).
Outcome 2: Apply creative problem-solving techniques to develop innovative solutions to wicked design problems (critical thinking; innovative research, design or practice).
Outcome 3: Effectively work in dynamic team situations (work effectively with others).
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